Inken Zhou's
game design filed

Inken Zhou's game design filed

Inken Zhou's game design filed

I'm an indie game developer with a deep passion for game art, concept design, 3D modeling, game design & UX. Alongside my team, I've developed 10+ games with my team covering 2D platformer, VR/AR games, with one of our notable releases, "Vigorus", achieving over 40,000+ downloads on Steam. ⬇️
I'm an indie game developer with a deep passion for game art, concept design, 3D modeling, game design & UX. Alongside my team, I've developed 10+ games with my team covering 2D platformer, VR/AR games, with one of our notable releases, "Vigorus", achieving over 40,215 downloads on Steam. 
I'm an indie game developer with a deep passion for game art, concept design, 3D modeling, game design & UX. Alongside my team, I've developed 10+ games with my team covering 2D platformer, VR/AR games, with one of our notable releases, "Vigorus", achieving over 40,215 downloads on Steam. 
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Platform: PC/Mac   ·  Team: 6 members  ·  My role: Art lead/Game design

Vigorus is an award-winning rhythm platformer game with puzzle and narrative experience, garnered 40,215 downloads and 208,466 page views on Steam in its first year. It also ranked in the top 10 of Steam's free games within its debut month.

More game projects

dive game

Platform: PC   ·  Team: 8 members  ·  My role: Art lead/Game design

D.I.V.E. is a PC fast-paced 2D action platformer launched free on itch.io, players can control a cyber world bounty hunter to solve the puzzles and combat in quick action. The game is designed for fast-moving, or “blink combat”. The main game mechanic is the Dash Attack. With this super mobility, the player can solve the platformer puzzle and change position really quickly. In combat, the player can use the dash attack to reposition and backstab the enemies before they react.

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Platform: IOS   ·  Type: AR game  ·  My role: Art lead/3D/Animatino

Project Bastion is a 3D barrage shooter game. Gamer uses AR technology to drive mech and destroy the enemy bastion and also build your own bastion in this ruin! Facing unpredictable modular bastions, you can use your skills and ingenuity to break through the walls in the rain of bullets. In the same time, you can use different modules to create a personalized bastion that frustrates the offense and plunder of others.

RELINK副本

Platform: PC/Xbox   ·  Team: 6 members  ·  My role: Art lead/3D

Re: Link is a top-down action-stealth game that continues digging into this theme to deliver an emotional experience about companionship, as well as create an exhilarating hacker experience using unique mechanisms. The core gameplay is Connect & Disconnect. 

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Platform: PC   ·  Team: 6 members  ·  My role: 3D/concept artist

Intergalactic Abduction is Not Funny is a top-down adventure game that offers a new control mechanism with a dual-stick game controller. In this game, the player has to take control of an alien creature with two stretchable tentacles, where each tentacle is controlled by a joystick on a modern dual-stick controller. 

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Platform: PC/Xbox   ·  Team: 5 members  ·  My role: All art work/3D

Pillow war is a 4 player party game developed on Global Game Jam. - What is home meant to you? - A place can do whatever you want! - Of course Pillow Fight! The main goal is to throw pillows to other players to grant score!

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Platform: PC   ·  Team: 6 members  ·  My role: Design & all art work

Layer is a game developed on Global Game Jam. the protagonist of the game has the ability to switch layers, and the ability of skills is that the character can be traversed into different layers in the picture, and the puzzle can be solved by switching layers. 

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Platform: PC   ·  Team: 4 members  ·  My role: Design & all art work

TranStar is a two-player Shooting Game developed on Global Game Jam. Control your satellites in space, shooting asteroids and trying to destroy your opponent. Be careful, reflectors, refractors and other machinery in space will change an asteroid's course. 

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Platform: PC   ·  Team: 4 members  ·  My role: Design & all art work

Light Chaser (Xun Guang) is a top-down 2-player shooting game where two aliens shoot light waves to explore the scene and try to execute each other. Made at Global Game Jam '17.

Concept art & 3D

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Yunsheng Zhou-Toaster Killer
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Thanks for watching : )

Beside game design, I am a full-time Sr. product designer working on lots of cool products. Feel free to connect and chat with me!

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Copyright @Inken Zhou 2023, all rights reserved. All images, videos, and illustrations on this site were created by Inken.